Table of Contents
Front Cover Front Matter Introduction Welcome to Season Four! What You’ll Need to Play How to Read This Book The RiM: S4E Team Character Creation D.A.S.H. Design Aspects Statistics Headway D.A.S.H. Example Playing an Episode Structure of Gameplay Making Checks Advantages & Drawbacks Acting in Harmony Damage, Recovery, & Sidelining Using & Restoring Valor Ending an Episode Character Advancement Learning Lessons Experience Points Purchasing Edges Edge List Library of Edges Magic & Spellcasting Magic Is as Magic Does Creating Spells Casting Spells The Canterlot Archives Running an Episode Being the Game Master Collaborative Storytelling Getting Things Started Checks & Difficulty Targets Damage & Sidelining Lessons & Experience Variant Rules Plot Points Equestria Girls Paragon Ponies Wide, Wide World Epic Experience Encyclopedia Equestria Premade Episodes The House of Enchanted Comics Ars Unicornia Mutants and Maresterminds Whinnystrad Miscellaneous Character Sheet A Note for Developers Updates & Resources Single Page Version (for print)What You’ll Need to Play
In comparison to many other roleplaying games, S4E is relatively light in terms of the materials necessary for a group to play. Ideally, a group of players should be able to play an Episode (an adventure) with things you could find in an average home. To play an Episode of S4E, you will need the following:
Some Friends!
S4E is designed to be played with up to six players, who each create a character and control their individual characters’ actions, and one GM, who runs the Episode and brings it to life around the players’ characters, as well as playing the role of any other characters in the Episode.
Four Six-Sided Dice
Each player, as well as the GM, should have four six-sided dice (or "d6’s") to use for attempting character actions and determining the outcome of certain situations. The size and coloring of these d6’s doesn’t matter, and if enough dice aren’t available, S4E can be played with one set for the GM and one for all of the players to share.
Pencils (Or Pens) & Paper
Like any pen and paper tabletop game, there is a certain amount of note-taking and bookkeeping involved in playing S4E; players will need to keep track of their characters’ amount of various types of points and attributes during gameplay.
Character Sheets
Any player who will be controlling a character (everyone except the GM) will need a character sheet to record their character's information on, as well as to keep track of changes and improvements.
This Rulebook
Finally, the group will need this online rulebook for reference and to guide them through certain parts of gameplay.